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· develop careful
design methodologies to determine user requirements, based on a human-centred, "constructivist"
approach to working and learning, with special attention paid to evaluation
of the resulting mixed reality
experience.
· adapt, develop,
and combine novel visualisation, display and audio technologies based on the requirements thus defined, to enable realism
with interactivity, specifically for immersive VR platforms
(single/multiple-screen stereoscopic displays).
· construct
prototypes for two specific applications, cultural
heritage and architecture/urban planning, that
incorporate more natural and usable interface
approaches and permit assessment of both the methodology
and technology
employed.
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